![]() ![]() the - and = keys by default allow a user to change the local time of day. Some extremely low quality levels may not offer a playable experience on all maps, most notably those that use meshes.įor instances of maps that are run at "night" it is possible to change the local time of day so that it is easier for a user to see opposing tanks. It should be noted that BZFlag may not run on all hardware configurations. As a last resort the overall resolution of the client can be lowered. ![]() Other settings such as lighting, shadows, and smoothing can assist in increasing frame-rate. This is mostly apparent on Apple's OSX operating system. On any system with modern hardware ( from the last 8 years ) it should be set to LinearMipmapLinear as this is what most hardware is optimized for. One example of this is the texture filtering method. It should note that performance may degrade if some options are turned "down". Users should attempt to change these settings in order to increase the frame rate. Many of the graphics settings do affect frame rate. This in turn can and will affect gameplay. Low frame rate ( less then 40fps ) can cause "fake" lag on the client and affect network performance. If you like the game, also check the official site regularly for updates.Clients that run older video cards or systems may experience problems due to low frame rate. Check out the official site linked below for Linux, Solaris, or Irix versions. Note: The version for download here is for Windows 95/98. Besides being a great game, the open-source status, intuitive map editor, and a very active community of map designers and programmers ensure that BZFlag will always have something new to draw you back. If you enjoy multiplayer games, BZFlag is simply a must-have. The most recent version supports OpenGL, making the 3D graphics look better than ever before. The game supports capture-the-flag, free-for-all, and many other gameplay modes. Other than contending with enemy tanks, you also have to keep an eye on the "rogues," independant tanks that are trying to take everyone out. You can only carry one flag at a time, so you will have to drop your current flag first before you can have another. There are also "bad flags" that you should avoid at all costs, including: colorblindness (a fun flag) makes you unable to identify color of other tanks (and hence tell friend from foe), jamming makes your radar useless, obesity makes your tank very large, etc. Some flags are power-ups: for example, jumping lets your tank jump, ricochet (my favorite flag) lets your bullets bounce off of buildings and walls, stealth makes your tank invisible on radar, and many more. Some flags are essentially weapon enhancements: guided missiles, rapid fire, machine gun, laser, and invisible bullet to name a few. Although your goal in the game is to blast the enemy tanks (with the help of your teammates) into smitereens, BZFlag is all about flags as the name implies. If you like multiplayer action games, BZFlag is your dream come true. The game is now an active open-source project maintained by Tim Riker, with many enthusiastic fans and developers who keep improving the codes and adding new features. ![]() The game was first developed in 1992 by Chris Schoeneman, a then-college student at Cornell University, for Silicon Graphics (SGI) machines. BZFlag is a great freeware multiplayer 3D tank battle game that has one of the best "Capture the Flag" gameplay I have seen. ![]()
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